At the moment I’m pondering whether my idea for making things less complicated will inadvertently result in making things more complicated. As we’re finalizing the core rules — which we have a name for now, we’re just waiting for a trademark search to come back before we announce it — I’ve been looking over the…

In the current draft of our core rules, I’ve included a short disclaimer after the dedication and assorted thank yous. In it I briefly state what should be obvious, that no game can be all things to all people, and that various tastes and points of view exist. Almost everyone is right, and hardly anyone…

At some point the notion that film classes might help my gamemastering popped into my head. Having a grasp on the language of visual storytelling could be useful, right? I love movies, and I’ve dabbled in filmmaking in minor and mostly unsuccessful ways. Making a movie is not a casual endeavor, and isn’t something to…

When I was younger, roleplaying games helped to encourage my love of reading. Not only the much venerated Appendix N in the 1st Edition Dungeon Masters Guide, filled with fabulous fantastic fiction, but all sorts of history and non-fiction. I wanted to know about knights in armor and Shaolin monks, life in medieval societies and…

“This job would be great if it wasn’t for the f***ing customers.” Randall Graves, Clerks Navigating tabletop games communities is a lot like walking through a bad neighborhood at night. Most people you see are just minding their own business, and don’t really care about you one way or the other. There are some really…

%d bloggers like this: